Review of PHYS 150 Physics I
The world is 3-D. Some quantities can be expressed as a simple quantity, and these are called scalars. Other quantities include not only a magnitude but also a direction, and these are called vectors. We can add vectors nicely in rectangular form (x,y,z). We can express vectors nicely in spherical form: (r, q, f) . If we only need 2 dimensions, the spherical reduces to polar: (r,q).
For motion we have two basic definitions: v = dx/dt; and a = dv/dt. (If we are working in more than one dimension, then we must work in rectangular form: vx = dx/dt; vy = dy/dt.) If the acceleration (in any rectangular component) is constant, then these definitions lead directly by integration to: v = vo + at, and x = xo + vot + ½ at2 . For uniform circular motion, these definitions lead directly by integration to: v = wr and a = w2r . We also add in w = 2pf and f = 1/T .
To
relate force to motion, we have
Newton’s
Law of Gravity: Fg =
GMm/r2 acting towards the center of the other mass.
Contact
force, Fc, which balances forces to keep them from breaking the
object, and this force always acts perpendicular to the surface. Sometimes this contact force is called the
Normal Force since it acts perpendicular (normal) to the surface.
Friction
force, Ff, which balances up to a point and beyond that point is
constant and equal to mFc. The friction force acts parallel to the
surface.
Spring
Force, Fs = -k(x-xo).
Newton's Third
Law states that for every action there is an equal and opposite
reaction. I like to restate this law as "You can't push yourself. You can
only push other objects and hope that they push back." This is important
in determining whether forces are ON objects or are BY objects. Only forces ON
objects are included in
In
principle,
To
solve some problems, we employ the concept of Work =
∫F•ds . By considering
each force, we can usually come up with a potential energy for that force, and
by considering the “ma” term in
Power is defined to be the rate at which we use energy: P = dE/dt = F•v .
Momentum is p = mv, and it is useful in
considering collisions and explosions.
By working with Newton’s Second Law and Third Law, we get the Conservation of Momentum:
Spi = Spf as long
as we can ignore outside forces, or the time interval between the initial and
final momenta is very small.
We also considered rotations and found that there are analogous laws and equations for rotations as there are for regular motion.
w = dq/dt (just like v = dx/dt) KErot = ½ Iw2 (just like KE = ½ mv2)
a = dw/dt (just like a = dv/dt) L = Iw (just like p = mv)
St = Ia (just like SF = ma)
Homework Problems:
Problem #1: Do the computer homework
program: Motion Graphs on Vol. 1 (Your best score counts. In this case you do
not have to worry about limiting cases or approximate numerical solutions.)
Problem #2: Do the computer homework
program: Gravitational Deflection (Trajectories) on Vol. 1. (Your best score
counts. In this case you do not have to worry about limiting cases or
approximate numerical solutions.)
Problem #3: Do the computer homework
program: